Free to use and change/improve as you please.
Included 3 different Master Shaders with the same naming convention as DecalMachine decals.
1 - DM_INFO_DECALS_MASTER_SHADER.uasset - to use with Info Decals
2 - DM_SIMPLE_DECALS_MASTER_SHADER.uasset - to use with Simple Decals
3 - DM_SUBSET_DECALS_MASTER_SHADER.uasset - to use with Subset Decals
I have also Included 3 Master Shaders Instances for an easy access to all parameters and to simplify the texture import. (these can be duplicated as per your needs).
1 - Unzip
2 - Copy/Paste the folder "Decal_Machine_Shaders" to your Unreal Project Content folder.
3 - Use the Material Instances included to import your DecalMachine textures and make any parameter adjustments
4 - Apply the Material Instance to the correspondent kind of Decal (Info, Simple, Subset Decals)
DecalMachine Texture export settings:
1 - Color
2 - Emission
3 - Normal
4 - Ambient Occlusion
5 - Height
1 - Alpha
2 - Subset
3 - Subset Occlusion
4 - None
If you have any questions please contact me on twitter.